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Acronis True Image · 88 days ago

It’s been forever since my last post but this is worth coming out and updating the site for the first time in forever

If you own a computer (and my golly who doesn’t) research this:

Acronis True Image

Computers should come with this amazing piece of backup software and geeks around should require it on everyone they knows computers.

Why is it so amazing? Because I used to be the geeky kid that fixed every computer around for anyone and everyone. It was my friend’s computers doing something funny.. or it’s slow. I think I have a virus at 4am in the morning.

Now.. it’s peaceful. It’s the easiest, most reliable backup method I’ve run across in decades of computer use. It’s more valuable than my browser this day in age.

Just install your os, patch it up and setup your preferences and must have applications. Create a backup image. Set up a task to backup your computer every weekend while you sleep and bamm.

Computers slow? – restore the image (20min)

Wanna try some questionable application? – backup try, restore if needbe.

Think you have a virus? – restore the image.

Bored? – restore the image.

Life is good. I’m still alive and kicking. More to come (perhaps even an entire site overhaul hint hint)

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I'm back, still living too! · 732 days ago

So it’s been awhile since I’ve posted so I thought I would take a second to make my excuses as to why.

I just promised myself that after I got a job I would take a break and just enjoy life for a bit. So for the past few months I’ve been doing just that. I’ve found myself back at the gym (and I mean indoor rockclimbing by that, but it’s a workout so it counts) and just hanging out with friends/co-workers doing crazy stuff like skydiving (just surreal) and just planning little day trips to the parks nearby.

However I haven’t been sleeping on the rigging stuff at work and I’m looking forward to some topics I’ve been thrust into like: Rigging for Games (eg Limitations), Automating rig updates and building dynamic ui’s. Just going to take a bit more vacation but I’ve already started to dive back into it with making my rigging platform naming agnostic.

Oh yeah… and some free rigs are definatly in the works so stay tuned.

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Generick v1.5 FINALED · 812 days ago

Get a glimpse at the next version of Generick and send your input before it’s released later this month.

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Always great to see people using the rigs · 821 days ago

I figured I’d stop by 10sec club and browse the animations and see what’s up. Noticed a few people are starting to use Generick and it’s quite warming to see. So I thought I’d point you at some of the ones from last month that I really liked:

Johnathan Scoon

TJ Buford

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Maya Hotkeys: PolyCrease / Select only Hard edges · 828 days ago

Maya 7 added a feature called polyCrease, an extension of smooth proxy. It allows you to control the amount of crease on an edge from the proxy cage to the smoothed model. However the default implementation in maya is somewhat lack luster.

Currently you select an edge apply the tool and middle mouse drag to set the hardness – not bad but quite tedious after awhile. This workflow can be improved quite drasitcally with some simple hotkeys:

The mel command for polyCrease is:
“polyCrease -value [double];” – where [double] is a value between 0.0 and 1.0.

I’ve got three hotkeys set one to 0.0(off) one to .5 (semi creased) and one to 100 (full) 1.0 doesn’t seem to create a truely harsh crease so I just jacked the value up and it works like a charm.

However to take real advantage of this it’s nice to be able to quickly select all the hard edges on the cage which is where polySelectConstraint comes in handy. This allows you to put constraints on the subobject selection you make.

For example the mel: “polySelectConstraint -m 3 -t 0×8000 -sm 1;” Filters your current selection to only hard edges and limits you from selecting any edge that isn’t hard. To remove all the filters on edge hardness use: “polySelectConstraint -sm 0;” and the filter will be removed from your current/future selections.

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